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deApi.hpp File Reference
DestinyEdit API.
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#include "deGlobalTypes.hpp"
#include "deFileSystem.hpp"
#include "deArray.hpp"
#include "deString.hpp"
#include "deList.hpp"
#include "deRender.hpp"
#include "deCamera.hpp"
#include "deScene.hpp"
#include "deDriver.hpp"
#include "de2D.hpp"
#include "deBitmap.hpp"
#include "deBrush.hpp"
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Detailed Description
DestinyEdit API.
- Author:
- jwvanderbeck
This file is the intellectual property of Novus Delta, LLC.. Usage of the contents of this file is subject to the Destiny3D Member License which can be found at http://www.destiny3d.com. Any other usage is prohibited.
This file is distributed "AS IS" without warranty of any kind. Novus Delta, LLC. does not guarantee the fitness of the contents of this file for any particular purpose.
Copyright (C) 2001-2003 Novus Delta, LLC. All Rights Reserved.
Change History
- Date:
- Mar 2003
- Author:
- jwvanderbeck
- Remarks:
- Creation
Define Documentation
| #define DEAPI DEDLL_IMPORT
|
|
| #define DEAPI_FAILED |
( |
status |
|
) |
(status < 0)
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|
| #define DEAPI_PASSED |
( |
status |
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) |
(status >= 0)
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|
| #define DEAPI_SUCCEEDED |
( |
status |
|
) |
(status >= 0)
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|
| #define DECLARE_RTI_BASE |
( |
name |
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) |
deApiType name::Type(#name, NULL);
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| #define DEFINE_RTI |
( |
name, |
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|
parent |
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) |
deApiType name::Type(#name, &parent::Type);
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|
| #define DESTINY3D_STATIC_LINK
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|
Function Documentation
| DEDLL_IMPORT bool deApi_InitStandAlone |
( |
HWND |
hParentWindow |
) |
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